Donald Featherstone's Advanced War Games (1969)
ideas in wargaming
edited by John Curry
232 pages, ISBN 978-1-4092-6138-1
Advanced War Games is a classic book from the history of wargaming. Don used his international contacts from around the world to include some of the most imaginative and original ideas in wargaming.
The book containes ideas on many topics:
Suprise and concealment
Variations on movement
Quality of commanders
Logistics in wargaming
Rules for Native troops against European troops
Weather in wargaming
Engineering in wargaming
Advanced War Games is rated (December 2008) as one of Stuart Asquith's top five wargaming books.