Friday Night
Plenary Sessions
Target for Tonight by John Curry A Russian planning game about the nuclear destruction of the UK and comparing the players plans to real Russian Targeting plans
The Envelope by John Curry. Details on the night.
Bunker tour (optional) by John Curry for those who missed the previous tour or just want another go.
Friday After Dinner Games "Footfall" Game a role-playing after dinner game byTom Mouat pitting a group of unlikely heroes against the unknown
Saturday Morning Sessions
Plenary Lecture by Phil Sabin Senior Lecture War Studies, Kings College London.
The Final Battle by Cliver Essler A World War II 1: 6000 scale naval wargame. 2-5 players. The game represents the last ditch effort of both sides to determine the outcome of the war in a climatic sea battle.
The 1956 British Army Tactical Wargame By Martin Rapier These rules were developed in the 1950s for use as a training and operations research tool to investigate effective tactics for fighting a war in Germany using conventional and nuclear forces. The basic mechanisms were developed based on experience of the fighting in WW2 and Korea, and although they bear a passing similarity to modern operational wargames such as Megablitz in terms of scale of representation etc, the aspects of operational warfare the authors chose to model in detail are
somewhat different to those found in a conventional wargame. The emphasis is very much on planning and task timings, and much less on things like different troop or equipment types.
This session will present a small historical engagement from the Second
World War modelled using these rules to demonstrate how the mechanisms
work, and to provide food for thought for modern game designers.
It will probably take around two hours and can accommodate up to up to
four players.
Saturday Afternoon Sessions
Plenary Lecture
Eben Emael by Tom Mouat a short lecture on the German Attack on the Belgian Fortress of Eben Emael (with photographs from my visits)
Raid! A WWII Raid somewhere in the Atlantic. A Staff Planning Game by Tom Mouat
New NBC (NATO Brigade Commander) scenario by Tim Gow. A 2 hour game for 2-4 players;
Saturday 5.00-7.00
External by Wayne Thomas South African armoured forces in Angola, 1:300 scale
Assault: Attacking a fortification using airsoft weapons John Curry, Bob Cordery et al
Saturday After Dinner Games
Skirmish Game based around Europe on the cusp of a Post Apocalypse situation in 2000. (Alternative reality based upon the worries we had in the 80's about the Soviets and a potential Invasion from them into Europe.) by Mark Jarvis From 1 to say 8 players,
Panzergruppe, Operational Wargaming Rules By Martin Rapier
These are a simple set of operational wargames rules which I have been working on for some years, which work for both Second World War and Modern scenarios. The latest incarnation makes use of a grid to regulate movement and combat, the very, very latest version uses hexes (now I've
finally bought some hex terrain) but it works well with squares as well. They have recently been used successfully to fight two large operations in the Western Desert, Operation Crusader and The Battle of Gazala. This session will present the rules using a somewhat smaller Eastern Front scenario. The level of representation is somewhat higher than many operational games, the bases representing regiments/brigades or even (in the case of the Russians) weak divisions.
It will take around two hours and can accommodate up to eight players.
Saturday Late After Dinner Games 10.00pm +
Actice Service Unit by Tim Gow an IRA cardgame. up to 4 players, 20 mins per game.
Nuclear War - the card game - by John Curry 2-6 players. How could any event at the bunker not be complete without the opportunity to blow up the world.
Sunday Morning
Operational Sealion by John Curry, Martin Rapier and Bob Cordery. Planning and executing the 1940 invasion of Britain. Using original research by John Curry and the original 1940 OS maps, both sides will plan and then fight it out on the map. The game involved air, naval and land elements. 1-15 players.
Another game