Developed and played during the Cold War, 
		BLOCKBUSTER, is a set of professional wargaming rules written by the 
		American Army. Along with the better known Dunn Kempf wargame rules, 
		they were tools for training soldiers in the 1980’s in the profession of 
		arms. 
		BLOCKBUSTER is a three-dimensional, manual, battle 
		simulation system designed for the purpose of conducting leader training 
		in Military Operations on Urbanized Terrain (MOUT). Players employ 
		miniature vehicles and dismounted units on a scaled terrain board 
		according to the Rules of Play. The Rules of Play are designed to 
		accurately simulate the capabilities of vehicles, weapons systems, and 
		personnel. A 6-8 hour BLOCKBUSTER exercise can represent approximately 
		15-30 minutes of battle. BLOCKBUSTER trains company-level leaders from 
		the squad leader and tank commander up to the company team commander.
		The rules are published by the History of Wargaming 
		Project as part of its ongoing work to document the development of 
		wargaming.
		The rules are available 
		for purchase via online book stores such as Amazon.